Sinister Fortress Update is now out!
Night08 🎃
October 27th, 2020 at 12:07am • 3 min readWe've been hard at work to bring you a spooky update just in time for Halloween. Granted, it might not be as big as our previous Halloween Updates since we've released a massive update just a few weeks ago, but we still hope you'll enjoy the treats we've prepared for you!
The Halloween Event ends on the 16th November.
Update Changelog
- Added a brand new Halloween campaign:
- Earn up to 27 Pumpkin Baskets filled with goodies including older Halloween items
- Earn 5 new and exclusive Halloween items, including a new pet
- Campaign duration is endless, as long as players own the Pass
- Campaign Pass is available for the next 3 weeks. Limited-time!
- Earn up to 27 Pumpkin Baskets filled with goodies including older Halloween items
- A new Timed Event is now out! Complete all tasks within the next three weeks to earn the exclusive Nightmare Bob Outfit
- Added a new pet to the store: Crewmate
- Updated Transmutation System to allow furnitures to be transmutated into higher grade furnitures
- Pumpkin Baskets have been updated with 2019 Halloween items
- Added even more hats to Building Hats plugin
- Added even more projectile effects + custom projectile models for /proj command!
- Added & updated maps
- NEW: dr_manor_a4
- NEW: supernatural_castle_v6a
- NEW: szf_black_lagoon_v1
- NEW: trade_madagascar
- NEW: vsh_aaaaa_b1a
- NEW: vsh_void_a1f
- Updated tm_stadium to it's spooky variation!
- Updated dr_paradoxal_b9 to dr_paradoxal_b10
- Updated szf_turtle_attack_v6b to szf_turtle_attack_v6d
- Updated szf_turtle_defense_v2 to szf_turtle_defense_v2b
- Updated szf_pen15_v14b to szf_pen15_v15a
- NEW: dr_manor_a4
- Reduced RTV cooldown on start of the map from 300 seconds to 120 seconds
- Reduced map time from 20 minutes to 15 minutes for battle_n64skyscraper and changed karts to feel smoother to use than before
- Increased voting cooldowns for gamemodes that have smaller map pools
- Friendly and Competitive modes remain having no cooldowns
- Slender Fortress, Combat Surf, Deathrun, Dodgeball, VSH, Payload/STT and Smash Fortress remain at a 3 maps cooldown
- Minigame Gamemode is an exception to this change and is also set to remain at a 3 maps cooldown
- Prophunt Redux, Fortwars and Glass Attack now have a 5 maps cooldown instead of 3
- Friendly and Competitive modes remain having no cooldowns
- Enabled hidden VSH bosses & modifiers
- Nerfed spy cloaks & tide turner in Deathrun
- You can no longer push teammates in Minigame Gamemode maps
- Minor map changes & deathrun weapon attribute changes
- DFS Map Pack has been updated once again
- Fixed and re-enabled Slender Fortress
- Fixed plugin related server crashes
- Fixed kart values not being set properly for dr_playstation_final
- Fixed Scout being able to double jump in Deathrun
- Fixed accelerate/airaccelerate not being set properly in certain gamemodesHappy Halloween!