Recent Steam Announcements

Server Update (8/6/19)
05-08-2019 23:41

  • Updated MicroTF2 into newest and latest version
  • Updated SF2 into newest and latest version
  • Added air_hockey
  • Added new noisemaker sounds
  • Added new minigame words
  • Updated arctf_titans_a4_dfs into arctf_titans_a6_dfs
  • Updated dm_flood2_redux_b8 into dm_flood2_redux_b10
  • Updated dm_towerleap_v2 into dm_towerleap_v2_final1
  • Updated szf_pen15_v12g into szf_pen15_v13a
  • Fixed server crashes
  • Fixed Revive being usable in tfdb maps
  • Slight update to Stop That Tank!
  • Fixed "You got mail" noisemaker not playing properly
  • Minor re-balancing to all VSH bosses
  • Adjusted the rage meter in SF2 PVP to decay a lot slower than normal
  • slender_silenthill_b2 now has more max players allowed.
  • Fixed ctf_steamroll ending in a stalemate all the time
  • Disabled rtd and /autojump on tm_stadium_rc1 to avoid abuse in boss battle arena
  • Updated Noisemakers: replaced "New mail has arrived" with "You got mail" and removed "umu"
  • Fixed and squashed more bugs


    DFS Plugin and Map updates

  • Added Minigames, Bonus Craft, Slender, Zombie & Wario Ware Quests.
  • Slightly increased boss drop rates.
  • Updated Item Infos to better indicate what options they have, as well as if they're tradable, auctionable, marketable or not.
  • Blocked more abusable items in some gamemodes.
  • Fixed Nyakuza Outfit Box being tradable.
  • Fixed non-tradable items being displayed as options for selling in the AuctionHouse. These were just a visual bug.
  • Fixed several "%%" typos in Item descriptions.
  • Fixed "What's in the Box?" not working properly.

    Shadow Realm:
    • Fixed certain commands could be used in the Shadow Realm.

    Snatcher:
    • Slightly nerfed the Minion Spawnrate.

    DeadBirds:
    • Increased Boss Health.
    • Updated Discoball Attack pattern order.
    • Updated Knifethrow Attack pattern.
      • More knives appear now.
      • The delay between throws has been reduced.
      • Knives are now more predictable.
    • Updated the Dash Up Attack pattern. A random target rather than the closest target is now being chosen.
    • Certain melee weapons are now blocked from being used.
    • Fixed a spot where you could get stuck and exploit it.
    • Fixed the Endboss Theme not playing at times.
    • Fixed Battle Item & Addcond exploits.

    Stadium:
    • Fixed HHH relaxing inside the Merc Arena.


    Have fun everyone!

DFS Summertime Showbiz Update
18-07-2019 22:59

https://dfs.tf/summerupdate19


The sun's come out, temperatures have risen and you all know what that means! The planet is slowly being cooked alive by global warming! Summer time is here too, and we have got plenty of treats lined up for you to celebrate and irresponsibly ignore humanity's own self-extinction!

Welcome to DFS Summertime Showbiz Update![dfs.tf]


We have a new Summer donation deal! Donate to DFS now to receive our newest Uka Uka from Crash Bandicoot pet or 10,000 credits, alongside a custom chat tag and chat colors of your choice!

Anyone who donates during the duration of this donation deal will receive doubled membership times! The BackStage Campaign and the donation deal will end on August 5th


  • tm_stadium has been updated to version rc1! Conductor + DJ Grooves bosses have been added to the map and the final quest of the BackStage Campaign can now be finished!
    • The mysterious key can now be used to proceed into a new boss battle in the boss battle arena!

  • Added new commands:
    • /frozenme *duration* - Freeze yourself into an ice statue in any position and anywhere you want! (Gold and above only)
    • /goldme *duration* - Turn yourself into a gold statue in any position and anywhere you want! (Gold and above only)
    • /piano - Spawn yourself a piano to play! (VIP and above only)
    • /removepiano - Remove your own piano (VIP and above only)

  • New playermodel outfits have been added:
    • Villager (From Animal Crossing) for Scout available to everyone
    • King K Rool (From Donkey Kong) for Heavy available to everyone
    • John Wick (Model from Fortnite) for All-class available to VIP donators or Legendary Module reward obtained from Showtime Lootchest series #4
    • Comfy Sweater module for HatKid - Available to everyone from Showtime Lootchest series #4 as an Epic drop
    • Nyakuza Varsity Jacket Module for HatKid - Available in the Gold store for a price of 50,000 credits
    • Wireframe module for HatKid - Available/Given to staff members only

  • Updated Playermodels:
    • Mario - New model from SSBU for Engineer
    • Luigi - New model from SSBU for Engineer
    • Pikachu - New model from SSBU for Scout
    • Tails - Updated proportions for Scout
    • Monokuma - Updated with voicelines from Danganronpa V3
    • Hat Kid Shadow Puppet Skin - Updated materials

  • Added new maps:
    • achievement_tinyhuge-h27
    • arctf_titans_a4_dfs - Our newest DFS exclusive map created by Argo!
    • cp_mist_rc1d
    • cp_supermariobros3_b2
    • dm_flood2_redux_b8
    • dr_deadhome_v2_fix1
    • dr_r60d_redux_fix4b
    • dr_supermario64_v6b
    • koth_gachimuchi
    • koth_green_hill
    • koth_orrery_a2
    • monodies_alpha2_dfs - Our newest DFS exclusive map created by jeff!
    • ph_laboratory_rc1
    • pl_yosai_b1
    • slender_fright_yard_b1f
    • slender_silenthill_b2
    • slender_swamp_v4
    • surf_frictional
    • szf_turtle_defense_a3
    • tfdb_citystreets
    • tfdb_octagon
    • trade_edventures
    • trade_medieval_v1c
    • trade_saturnvalley
    • trade_templeofdonger_v71
    • vsh_Hakurei_Shrine_v3
    • vsh_nebula_rc1
    • vsh_palanquin_ship_novpk
    • vsh_skyhigh_resort_b8
    • warioware_redux_v2

  • Added a new pet: Uka Uka. Available through the latest Summer donation deal

  • Added a ton of new noisemaker sounds and minigame words

  • Added a bunch of new joinsounds

  • Slender Fortress 2 has been updated to version 1.7.1 from 1.5.0 with the approval and help of Glubbable and Benoist, we are happy to announce that DFS will be now running the latest version of Slender Fortress 2 at all times!

  • MicroTF2 has been updated to a completely new version, including map and plugin changes! DFS related rewards are also now given upon completion of certain objectives in the gamemode!

  • Added new vehicles for the /vehicles command:
    • Army Truck
    • Monster Cuda
    • Tractor

  • Deathrun plugin has been updated to a completely new version! Now allowing the usage of guns and not just melee weapons.

  • Bonemerge now includes more models from Model Manager!

  • SZF has been updated into a newer, different version.

  • XP boosts obtained from playtime or Cookies no longer vanish after the server restarts, the player leaves or joins another DFS server. Now, they will slowly decay over time instead.

  • We have succesfully managed to update our SourceMod into version 1.10!

  • Added new SF2 Bosses
    • Michael Myers
    • Michael Jackson

  • SF2 bosses have now received buffs when on Nightmare difficulty

  • Server system messages are now displayed correspondingly depending on the gamemode or map

  • Surf maps now have airaccelerate and accelerate rates set a lot higher than normal

  • AFK plugin is now more generous on friendly maps, while being a little more strict on competitive/gamemode maps.

  • Fixed Leaderboards not working properly, they should work all the time now.

  • Deleted /vipcommands and merged it with /commands plugin, /commands menu now also displays VIP commands.

  • Added/Fixed motd

  • Fixed https://github.com/DFS-Servers/BugReportsAndSuggestions/issues/127

  • Ubersaw, Sandman and Huntsman related weapons have been disabled on Friendly mode to avoid stunlocking with the taunts.

  • Disabled Hat Throw, Madara's Whistle and A Call Beyond from RTD so they're not abused with friendly mode

  • Alex Jones has received slight maxspeed buff since the survivors were able to outrun him easily

  • Scoopbert boss on SF2 has been nerfed, his static and his copy have been completely removed.

  • Administrator has received slight buffs on VSH

  • Removed older and unused noisemaker sounds and minigame words

  • Removed surf_cyberwave, szf_city_escape_b5, boss_jevil_v3, dr_firetemple_b4a_dfs, dr_valve_hq_dfs, tfdb_temple_v1, cp_bestinclass_v2, slender_gutters, slender_mansion and trade_castlesiege

  • Updated vsh_hakurei_winter_v2 into vsh_Hakurei_Shrine_v3

  • Deleted unused server files to maximize download efficiency

  • Deleted some of the older minigame words and noisemaker sounds

  • Minor Stop That Tank changes

  • Disabled Civilian command on VSH

  • Fixed koth_atrocity having a broken navigation file

  • Fixed double jumps not working properly in rare cases



    DFS Plugin and Map Updates

  • Added Weekly Quests: Mercenary Challenge
  • Added Achievement Series: WarioWare
  • Added Healthbars to non-boss NPCs.
  • Added EXP rewards to Slender escapes. You will be rewarded either Credits or EXP on successful escapes.
  • Added Lootchest Series #4 containing 13 new modules.
    • This Lootchest has a rare chance from being obtained from Daily Quests. Tier 2 or higher required.
  • Added Boss Keys as rare drops from their respective bosses, if the player doesn't own them yet.
  • Added Credits & EXP rewards to WarioWare gamemode.
  • Renamed 'Mysterious Cellar Key' to 'DJ Grooves Key'.
  • Renamed 'Mysterious Basement Key' to 'Conductor Key'.
  • Renamed 'Rainbow Lantern Skin' to 'Rainbow Lantern Effect'.
  • Renamed the 'Skin Modules' category into 'Passive Modules' and the 'Particle Modules' category into 'Body Modules', to match a better understanding of their purpose.
  • Changed the 'Champion Particle' to an Upgrade Module. This module can now be used in combination with Body Modules.
  • Credit rewards in Slender have been decreased for higher difficulties.
  • Printers no longer explode on their own. However, they'll disappear at the end of the round.
  • Changed Lootchests & Key prices.
  • Removed Collectibles Quests
  • Fixed /gold command access not working properly for donators.
    • Additionally added /vip as another mean of accessing it.
  • Fixed Props being able to use footprint and particle modules in PropHunt.
  • Fixed Self-Destruct working while under the effect of cloaking, uber or bonk.
  • Fixed velocity on teleportation on DFS maps not resetting properly, resulting in players flying into random postions, sometimes back into the gate behind.
  • Fixed an exploit allowing players to use 2 megaphones at the same time.

    Stadium has been updated to RC1
  • Introducing the (first out of two planned) Art Passes.
    • Improved a lot of textures & props.
    • Improved grass detailing, added more foliage and trees.
    • Greatly overhauled the Plaza Area, Spawn Area, Apartments, Crumbling Castle, Subcon Realm... and more!
    • Slightly overhauled the Stadium Interior, Mercenary Arena & Mann Co. (More to come in Part 2!)
    • Added a lot more props and detailing.
    • Highly improved shadow quality.
    • Updated Skybox color.
  • Added the Underground Realm.
    • Fight against two tough opponents in a brand new and unique combat experience.
    • Bosses have a slight chance of dropping Boss Keys & exclusive outfits on defeat.
  • Updated the Snatcher Battle to v1.99!
    • Arena has been redesigned.
    • Minions were completly replaced by hostile Shadow Puppets.
    • Has now a chance of dropping a Boss Key on defeat.
    • Snatcher now supports proper Hitboxes.
  • Updated the Apartments with Jukeboxes, as a replacement for the long-gone Disco.
  • Moved the Credits Room to the Private Apartment.
  • Disabled fall damage in the pit to prevent players from killing each other by landing on their heads.
  • Renamed 'District' to 'Plaza'.
  • The entrance to the Shadow Realm kills you now, regardless of your team.
  • Disabled Body & Footprint modules, as well as Pets in the Shadow Realm for better optimization.
  • Added new DRM protection from accessing the map outside of DFS.
  • Fixed players being able to "respawn" in the Shadow Realm after going spectator. Enjoy the vacation to the Void.
  • Fixed a lot of shadow / lighting issues in the map.
  • Fixed dynamic shadows being glitchy.
  • Fixed players being able to get stuck in the pit.



    Older changes posted on the Discord server
    • Fixed EXP Booster not reapplying its multiplier after relogins. Mainly after map changes.
    • Fixed potential EXP Boost reset occuring due to wrongly saving it across the servers.
    • Fixed items with permanent length not being purchasable in the store as individual items.
    • Fixed negative damage deducting from damage related quests.

    • Introducing a new EXP Boost System
      • Currently a prototype, we'll see how it works out. If things end up positive, it will stay.
      • EXP Boosts now carry across both servers and will not disappear when switching servers, re-logging in or when the server restarts.
      • EXP Boosts now gradually decay over time at the same rate at which the multiplier increases while the player is not on the server.
    • Overhauled the DFS guide. It's now up-to-date with every feature we have.
    • Bonus items can no longer be sold for credits.
    • Several minor fixes.

    • Fixed Ghosts being visible in Slender Fortress 2

    • Correcting a change made in the latest patch, VSH now sends you a sound notification if you're AFK for too long while playing.

    • Fixed some bugs and exploits with the DFS plugins

    • Zombies can no longer pick up guns on rare occasions on SZF

    • Weapon spawns are no longer limited on SZF

    • Fixed physics being faster than normal on the servers

    • Fixed https://github.com/DFS-Servers/BugReportsAndSuggestions/issues/123

    • Fixed https://github.com/DFS-Servers/BugReportsAndSuggestions/issues/127

    • Added a "Browse All" option to the AuctionHouse.
    • Fixed 'Rise of the Undead' not counting correctly.
    • Fixed Luminous Lantern being active while cloaked.
    • Fixed an outdated message with the donator's EXP Boost on login.
    • Fixed being able to use more than one Snatcher Key at a time.
    • Fixed Affinity particle being visible in Spectator mode.

    • Fixed a major bug resulting in the last client wrongly retrieving an invalid ID. This resulted in couple bugs e.g.:
      • Inaccurate Inventories
      • Badge + Achievement re-unlocks.
      • No progress counted towards quests & missions. etc.
    • Fixed Genji & Ralsei not appearing as selectable playermodels.
    • Fixed '28 Rounds Later' mission not working properly.
    • Fixed not being able to put auctions without an offer option up.

Feel free to join our Discord server[dfs.tf] if you'd like find out about some of our upcoming changes earlier!


Hope you all enjoy our newest summer update, have fun!

DFS SpringMax Showdown
02-05-2019 01:25

https://dfs.tf/springmaxshowdown/

The winter chill has finally passed and as it goes, we can greet a new year of amazing content for DFS! Let's kick things off well with a great variety of spring cleaning tweaks, new cosmetics and a heap of gameplay changes to sink your teeth into!

We now have a new donation deal on DFS! Until 27th of May, donating to DFS will reward you with a Rumbi (from A Hat in Time) pet or 10,000 credits! In addition, you'll receive a complete customization of chat tag and colors of your choice!

  • A new Spring campaign awaits you on DFS! Have a look at the Guild House to purchase our new ticket to have access the BackStage campaign filled with new quests and rewards!

  • DFS Logos have been completely re-worked!

  • [DFS] tag XP bonus has been completely removed and has been replaced with Donator XP boost.
    • This means that the [DFS] tag is now obsolete. You will now get a superior XP boost if you are a donator in the servers.

  • Added in new commands!
    • /merasmus - Turn into Merasmus, allowing you to use all of his abilities anytime you want! Reload to use Bombinomicon, RMB for Hellfire, Mouse 3 to teleport, use the commands given below to hide and toggle Rainbow mode on Merasmus as well. [Only available to VIPs and above]
    • /merasmus_rb - Toggle Rainbow mode on yourself as Merasmus!
    • /merasmus_leave - Leave as Merasmus

  • DFS Boards now has a dark theme available!

  • Added new maps!
    • cp_bestinclass_v2
    • cp_scarlet_a07
    • ctf_bedrooms3
    • ctf_steamroll
    • dm_towerleap_v2
    • dr_bank_v11
    • koth_slaughter_b1b
    • monodies_alpha_dfs
    • pkmn_olivinecity_b2
    • pkmn_sootopoliscity_b4f
    • pl_eclipse_rc2
    • slender_gutters_b2c
    • surf_cyberwave
    • szf_toyfortress_v18
    • szf_trainmg_v1_31
    • vsh_west_fix

  • We now have Donation Milestone rewards for reaching cumulative donation amounts!
    • Having a 50$ in total donations made now rewards you with a Metallic Hat Kid skin
    • Having a 250$ in total donations made now rewards you with a Gold Hat Kid skin (24 Karat Kid costume)
    • Having a 500$ in total donations made now rewards you with a Community Stone

    Please note that these rewards are purely cosmetic and have been added in as a token of appreciation to generous donators of DFS who have supported us this far.

  • Added new playermodels
    • Sam from Sam & Max (For Heavy) [Obtained as a reward from the new campaign]
    • Max from Sam & Max (For Sniper) [Obtained as a reward from the new campaign]
    • Monokuma from Danganronpa (For All-class) [Donator model only available for donators and above ranks]
    • Niko from OneShot (For Pyro) [Public model available to everyone]

  • Model Manager plugin has been updated to support outfits for certain playermodels!
    • So far only two playermodels support this option and the outfits have the same voice lines as the original playermodel, more outfits for more playermodels might get added in the future.
      • Hat Kid
      • Isabelle

    • Added new playermodel outfits
      • Hat Kid
        • Virtual Outfit - Daily Login Milestone
        • Vanessa Outfit - Rare Slender Fortress drop from Vanessa.
        • Witch Outfit - Rare Snatcher drop.
        • Detective Outfit - ?
        • Parade Outfit - ?
        • Transcendent Outfit - Rewarded for beating the entire BackStage campaign.
        • Metallic Outfit - $50 Total Donations made to DFS
        • 24 Karat Outfit - $250 Total Donation made to DFS

    • Slender Fortress 2 has been updated to a completely newer version!

    • Added new Slender Fortress 2 bosses!
      • Mr. X
      • Queen Vanessa

    • Super Zombie Fortress has been updated to a newer version!
      • Weekly Mutators have been added! Click here[pastebin.com] to find out more about all of the changes!

    • Updated VSH Re-write to a newer version!

    • Added a new boss to VSH Re-write
      • Bunny Demoman

    • Added new vehicles available to the /vehicle command!
      • Jimmy Gibbs Junior's race car
      • Police Car
      • Taxi Cab
      • McLaren F1
      • Volvo 244GL
      • Airport Baggage Truck
      • Front Loader

    • Slender Fortress 2 now uses a completely new ghost model!
    • Mention plugin now only mentions user's name with their role color without the role name itself
    • Slightly extended VSH AFK timer
    • Core Staff roles have been slightly re-worked
    • cyberpunk2_a is now a competitive map
    • Bhopping has been disabled on Mario Kart related maps
    • Hopefully fixed timeouts happening after server map change
    • Togglecond is now disabled on custom gamemode maps
    • There are now less restricted weapons in SF2
    • Disabled smash in helltrain to avoid crashes
    • Fixed npcs not moving properly in dm_mariokart
    • Fixed "Oh No" Noisemaker sound file being missing
    • Fixed a bug where players' cameras get turned around while using vehicles
    • Cleared out unused plugins

      DFS Plugin Changes

    • New Campaign: BackStage
      • Campaigns now show their date of availability.
      • Exclusive rewards are obtainable by completing missions in the campaign.
      • Stage 1 is now live!
      • Stage 2 will be available in the second half of the campaign with the last pair of missions and exclusive rewards.
      • New Player Models:
    • New Hat Kid Outfits
      • Virtual Outfit - Earned by: Daily Login Milestone
      • Vanessa Outfit - Earned by: Super rare Slender Fortress drop from Vanessa Boss & Diamond Rank of Slender Achievement.
      • Witch Outfit - Earned by: Super rare Snatcher Stadium Boss drop.
      • Detective Outfit - Earned by: To be revealed in Stage 2.
      • Parade Outfit - Earned by: To be revealed in Stage 2.
      • Metallic Outfit - Earned by: $50 Total DFS Donations done (Statistic wise).
      • 24 Karat Outfit - Earned by: $250 Total DFS Donations done (Statistic wise).
      • Transcendent Outfit - Earned by: Rewarded for beating the entire BackStage campaign.
    • Sam & Max - Earned by: BackStage Campaign unlocks
    • Niko from Oneshot - Earned by: Public Model
    • Monokuma from Dangan Ronpa - Earned by: Donator Model
  • New Item: Cookie (Rare)
    • Gives yourself a 100% EXP Boost. Scales up to 500% EXP speed (400% boost).
    • Obtainable from the new campaign and as a random drop.
  • New Achievement: Slender
    • Escape X times in Slender Fortress.
  • New Badge: Nightmare before Escape
    • Escape in Slender Fortress on Nightmare difficulty.
  • Updated Roles:
    • Respected Moderator has been removed as a role and been merged with Moderator+.
    • Senior Developer has been added as a higherup role.
    • Renamed 'Admin' to 'Veteran Admin'.
    • Updated player & npc role colors.
  • Updated the AuctionHouse:
    • Added Item Categories to the Browse Store for easier searching, including a /browse <item name> functionality.
    • Added a "No Offer" option when setting up new auctions.
    • Added the option to sell multiple consumables at once.
    • Browsed items are now sorted in order of the newest rather than the oldest item.
    • Updated the interface slightly.
  • Updated the Lottery:
    • A winner is now drawn every time, unless nobody participated in the monthly lottery.
    • There is going to be a global announcement whenever someone wins the jackpot at first day of every month.
    • You can now see the latest Winner in the Lottery menu.
    • Added the Lottery Badge, earned by winning the jackpot.
  • Updated Model Manager:
    • Model Selection now supports skin sub-menus, for easier selection.
  • Rewards are now distributed when successfully escaping in Slender Fortress. Rewards scale with difficulty.
  • The default Bloodcoin capacity for ranked players has been increased from 0 to 500.
  • Increased the max EXP Boost from 200% to 500%.
  • Updated a lot of item descriptions & usage while being dead.
  • Updated inventory menu with an informative registered item line.
  • Updated Experience Boost being applied to Donators instead of people with [DFS] tag.
  • Megaphone command can now be used without any parameters. This will open the Megaphone menu itself.
  • Megaphone sound list is now sorted alphabetically.
  • Updated custom deathsounds (like Modules) to disable pain voicelines on death.
  • The 'Community Contributor' badge is no longer obtainable by using Community Stones.
  • Renamed 'Possesed Hat Kid Skin' to 'Shadow Puppet Outfit' and updated its description.
  • Renamed 'Retro Isabelle Skin' to 'Retro Outfit' and updated its description.
  • Renamed 'Darkbelle Skin' to 'Darkbelle Outfit' and updated its description.
  • Fixed names, descriptions, and other forms of saved strings becoming corrupt at times when saving over to the database.
  • Fixed Quests displaying Bloodcoin rewards as Credits.
  • Fixed Arcade being usable without inserting credits or tokens on the first time.
  • Fixed an invalid Arcade text.
  • Fixed Auctions not ending properly after 2 weeks.
    • A script was ran retroactivly to end these that ran past their deadline. People who offered will receive their item(s) and the sellers their credits, as it should be.

    Big thanks to GreenSwede, Light08, Neppu Tennouboshi, Macwithavengence, ThatAverageJoe, Limeball,
    konkey,
    Benoist, Sasch and
    Cray for helping out with the update!

    We hope you enjoy our newest major update, have fun everyone!

looℲ lᴉɹd∀ ɥʇᴉʍ ǝɯʎɥɹ ʇɐɥʇ sǝsɐɹɥd puɐ spɹoM
01-04-2019 17:24

https://calendar.wincalendar.net/img/holiday/april-fools-day.png

lnodoloʇsodɐ
:sǝlqɐllʎs ϛ

ǝllᴉnǝɟǝllǝq
:sǝlqɐllʎs ㄣ

ǝlnqᴉʇsǝʌ 'loodɹǝpuɐʌ 'looɔɹǝdns 'ǝlnɔᴉpᴉɹ 'ǝlnoɾɐʇǝd 'ǝlnɹɹǝʌo 'ǝlnɔǝloɯ 'ǝlnɔsnuᴉɯ 'loodɹǝʌᴉl 'lnquɐʇsᴉ 'lǝnɟᴉɹƃɐ
:sǝlqɐllʎs Ɛ

loodlɹᴉɥʍ 'lǝnʇɹᴉʌ 'lndᴉʌ 'looduɐʌ 'loodsun 'looɟun 'looɔun 'loodxǝʇ 'ǝlnɔɔɐs 'lnɥnɹ 'looʇsʞooɹ 'looʇǝɹ 'lnɐɹ 'lnoɐɹ 'lnoʇuɐɹ 'lnɥɐɹ 'looɥɔsǝɹd 'looɔǝɹd 'ǝlnɹǝd 'ǝlndɐd 'looɥɔs-plo 'ǝlooʇ,o 'loodǝu 'ǝlnɹsᴉɯ 'looɔɔɯ 'lnoɥʞɐɯ 'lnoƃɐʞ 'lnoqɐʞ 'looɥɔs-ǝɯoɥ 'looɥɔsɥƃᴉɥ 'looɥɔs-ɥƃᴉɥ 'ǝlnɹnƃ 'lnosuǝ 'lnqɯɐɥzp 'ǝlooƃɯoɹp 'lnoƃoɹp 'ǝlnqop 'looɥɔsǝp 'ǝlnɹnɔ 'ǝlnǝuɹoɔ 'ǝloodʎɐlɔ 'loodʎɐlɔ 'lnǝɹʌǝɥɔ 'loodssǝɔ 'loodɹɐɔ 'loodʞɔɐlq 'looɟǝq 'lnᴉɐq 'looqɐq 'lnpqɐ
:sǝlqɐllʎs ᄅ

ǝlnʎ 'ǝllᴉnʎ 'llᴉnʎ 'll,noʎ 'll,oɥʍ 'ǝlʎnʇ 'ǝllᴉnʇ 'ǝlᴉnʇ 'llǝnʇ 'lǝnʇ 'ǝlooʇ 'looʇ 'ǝlǝooʇ 'ǝlnɥʇ 'looʇs 'ǝlnds 'llᴉnɹds 'llǝᴉnɹds 'llǝnɹds 'llnoɹds 'ǝlnoɹds 'loods 'ǝlnʞs 'looʞs 'ǝlnɥs 'lnoɥs 'looɥs 'looɹɔs 'looɔs 'ǝlnɥɔs 'ǝlǝnɥɔs 'looɥɔs 'ǝlnɹ 'lǝnɹ 'ǝlnɥɹ 'ǝlʍǝɹ 'ǝlnǝɹ 'lnǝɹ 'ǝlnod 'lnod 'ǝlood 'lood 'ǝlnɯ 'ǝllǝnɯ 'lɥǝnɯ 'ǝllǝnl 'lnǝɹʞ 'looʞ 'lǝʍnɾ 'ǝlnɾ 'lǝnɾ 'ǝlnoɾ 'lǝʍǝɾ 'ǝlooɥ 'ǝlnǝnƃ 'ǝlooƃ 'lnoɥƃ 'lǝnɟ 'ǝlnp 'llǝnp 'lɐnp 'looɹp 'lnǝɹp 'ǝloop 'lǝnɹɔ 'looɹɔ 'ǝlooɔ 'looɔ 'lɥnq 'lǝnq 'lɥǝnq 'ǝlnɹq 'lɥǝnɹq 'ǝlnoq 'ǝlooq 'looɥɔs-q 'ǝlnɔ-
:ǝlqɐllʎs Ɩ

(sʇlnsǝɹ 0ㄣƖ) :looℲ lᴉɹd∀ ɥʇᴉʍ ǝɯʎɥɹ ʇɐɥʇ sǝsɐɹɥd puɐ spɹoM

DFS: The Pre-Spring Update
13-02-2019 19:40

  • Added new maps
    • dr_home_sweet_home_v4
    • trade_reggie
    • koth_atrocity
    • boss_jevil_v3
    • Replaced slender_asylum_redux_fix with slender_decay_b5c
    • Replaced mario_kart_deluxe_v3 with mario_kart_2012_b3 due to the map crashing players

  • The chat plugin has been completely revamped and reworked!
    • You can now mention and ping people in the chat by typing @username* in the chat
    • Rainbow colors have been re-worked completely and are available for use, although only exclusive to higherups currently.
  • Thriller taunts have been disabled, Medkits have been set to their default models instead of Halloween themed ones, crit candy drops have also been disabled.
    • This means that we have completely disabled Halloween mode from DFS, however, the Halloween cosmetics should still be enabled and usable in the servers!
  • You now receive a scaling 10% XP boost for playing on DFS every 30 minutes, stacking up to a 100% XP boost at max.
  • All current DFS maps now have .nav files, meaning that any sort of Boss or NPC will be able to move and work properly on all maps!
  • AFK Manager now moves you into Spectator if you've been idle for 4 minutes in the server, instead of 6 minutes.
  • When a player receives a very rare item or a DFS boss is defeated, it is announced throughout all of the DFS servers.
  • DFS Role colors have been updated.
  • Global chat now has a proper security system, so nobody other than the DFS servers should be able to connect or attempt to connect to it.
  • Server crashes and client boss battle crashes should now be fixed, the servers should now be more stable.
  • Re-wrote most of the messages and text in system chat messages, /commands and /vipcommands menus. Additionally, the DFS Commands list thread[dfs.boards.net] has been updated as well.
  • All 4 Servers now have their FastDLs cleaned and completely re-synced, expect more optimal and faster downloads starting from now on.
  • Fixed several unused server files downloading over and over again and cleared out unused files.
  • Sourcemod, Metamod: Source and certain extensions have been updated to the latest stable versions.
  • Added a secret experimental command that is currently only available to higherups and will hopefully be available to the public in the near future. (We won't be spoiling the surprise)
  • Reduced file sizes of the big DFS maps.
  • The DFS database has been upgraded and is on better specs now, expect better performance.
  • Slender Fortress 2 maps have been updated to their latest versions!


  • Enabled Bhop on all mario_kart related maps.
  • Playermodel info_player_spawn now works for everyone in the bonemerge menu.
  • Made the Diamond Prestige color more blue-ish.
  • Fixed Keyless Community Crate being tradable.
  • Fixed Day 150 milestone title not being available.
  • Fixed message that displays on reaching credits limit having an invalid item text.
  • Stadium got a minor update:
    • Updated Snatcher to v1.5 and a new system
      • Greatly optimized the Boss Battle.
      • Improved the A.I. & added more improvements.
      • Added an /unstuck command. It's not recommended to be used during the battle.
    • Made some changes towards spawning / teleporting.

  • Added achievement_turbov15_v2, dr_retroland_fix and tfdb_toolsheds_b4 to the map rotation of the DE and AZ servers, since they were missing there.
  • Cleaned up a few more additional small leftover files.
  • Renamed Shadow Key to Snatcher Key.
  • Updated Login sequence. Hopefully resolving all login / item drop issues for real this time.
  • Fixed droptimers rarely being detected wrongly, causing multiple item drops at times.
  • Fixed spawning / teleporting in the ceiling.
  • Fixed server chat messages displaying AZ server IP with the same IP address as the VA server

    Have fun everyone!

Server Update + Server Optimization (22/01/19)
22-01-2019 21:20

  • tm_stadium has been updated to version b3g!

  • Added new maps
    • vsh_crevice_b5
    • vsh_gyros_v5
    • vsh_chimeralabs_v6
    • trade_templeofdonger_v70

  • Added new VSH bosses
    • Seeman & Seeldier
    • Painis Cupcake

  • Added a new command:
    • /buildingcolors - Allows you to put a color of choice to your buildings anytime you want. (Public command, available to everyone)


  • Ads have been completely removed off motd and DFS, enjoy ad-free DFS experience!

  • There has been a very massive optimization update to the files, as well as the removal of a lot of unused files. Therefore the amount of total downloads in size should be decreased by a huge amount starting from now on.

  • Added new joinsounds

  • Added new noisemaker sounds

  • Damage Spread has been completely disabled
  • Fixed Boss Spawner plugin not working
  • Fixed random server & client crashes while playing on the server.
  • Fixed Randomizer crashing the servers, the gamemode has been enabled on the servers once again.
  • Fixed a specific file downloading over and over again in vsh
  • Updated Happy phrases
  • Made it so trade_stadium automatically redirects users to RED team
  • Removed a couple of older noisemaker sounds
  • Removed these plugins due to them being not used as much anymore:
    • Custom Weapons
    • User Mentions
    • Warp plugin
  • Removed the following maps:
    • boss_jevil_demo11
    • trade_festive_park
    • trade_sakura_a4
    • vsh_bianco_hills_v5
    • vsh_thousand_needles_r3
    • xmas_party_b5
  • Made a couple of changes to the Model Manager models:
    • Adam Jensen is now a Public model
    • Astronaut is now a Public model
    • CJ is now Gold only
    • Froppy is now a VIP only (from Gold) model
    • Genji is now Scout only
    • Kaz Miller no longer says Ocelot lines
    • McCree is now Spy only
    • Papyrus is now a public model and is for Sniper only
    • Penguin is now Heavy only
    • Ralsei is now for Medic only
    • Removed Ash Williams
    • Removed Chell
    • Removed Duke Nukem
    • Removed Radigan Engineer
    • Removed Wesker
    • Removed Zer0
    • Removed new Doomguy (Classic Doomguy still stays)
    • Sanic is now all-class
    • Sans is now Engineer only
    • Sun-On-A-Stickman is now a Public model
    • Tracer is now Scout only
  • Removed a couple of old & unliked joinsounds

  • Keep in mind that most of the content that were removed above were old and unused content, that will be replaced with newer content that we release in near future.

    SZF Changes:
    • Fixed a bug where the Shotgun, Frontier Justice, Reserve Shooter and Panic Attack could not be picked up.
    • Fixed a bug where Chargers and Hunters' special attacks could never stun the enemy.
    • Fixed a bug where the "Speed" indicator did not update if stunned by a taunt or backstab.
    • Stuns now take away 60 movement speed instead of 33.3% of current movement speed.
    • Fixed a bug where the Escape Plan would always grant the player maximum speed.
      • For an upcoming update, the Escape Plan will see further changes based on player feedback.
    • Implemented (significant) changes to the code for a scheduled future update.

    https://dfs.tf/ Changes:
    • Login session now last for 20 days instead of 1 day.
    • Fixed a bug where daily credit values for non-donators and donators were swapped around.
    • Added additional text to explain donator perks for VIPs.
    • The donate button is now green and bolded.
    • 'Profile' text is now replaced with your avatar.
    • The latest content update is now displayed on the home page, next to the latest announcement.
    • Snowfall now lasts from 14th of December to 14th of January.
      • This means it is disabled as of today's update.

    Have fun everyone!

    EDIT: Hotfix Patch now out!
  • Replaced vsh_tranquil_b3 with vsh_chimeralabs_v6
  • Added multi-class Yeti voice lines
  • Fixed Retrobelle having missing textures
  • Fixed Xmas 2017 pet being gigantic and having missing textures
  • Fixed Radio Pet having missing textures
  • Fixed Bombonomicon pet being stuck inside the floor.
  • Fixed a small wording error with the Keyless Community Box
  • Fixed Boss Spawner plugin even more

DFS Xmas Update 2018
25-12-2018 15:00

https://dfs.tf/xmas18/

Christmas of 2018 is here, and Christmas means one thing... Presents! Rest assured, we've been working hard to bring you all a big haul of gifts this winter, so let's dive in and get unwrapping!

Let us start with:

A new Winter event! Starting today and until January 21st, all XP and Credit drops are TRIPLED!
  • Everyone who joins during this event will receive free DFS gifts! You will receive a bronze/silver/gold/diamond DFS giftbox depending on your DFS level!

    We also have a neat donation deal alongside with our event! Donate now to receive the following:
    • Double membership time! Donate now and your Gold or VIP membership's duration will be doubled! Be it donating for a month, 3 months or a year, all of the membership durations you donate for are doubled!
    • Our new Xmas update pet, The Giftspenser with exclusive effects and unique new ornaments *or* 10,000 credits!
    • Any custom chat tags and colors of your choice!

  • We have cleared out banlists completely, giving those who were banned a second chance to make it back into DFS! (Including bans and mutes for the servers, Discord bans/mutes and Forum bans).

  • We have listened to your feedback and reduced the map times down to 30 minutes from 45 minutes, no more repetitive long map times!

  • Stadium has been updated with a new winter version alongside with the event as well!

  • VSH has come to DFS!

  • Added new VSH maps
    • vsh_2fortdesk_v8
    • vsh_bianco_hills_v5
    • vsh_castle_siege_b8
    • vsh_hakurei_winter_v2
    • vsh_manncohq_v14
    • vsh_spotline_reworked
    • vsh_thousand_needles_r3

    (Please keep in mind that some of these maps will be removed after our special event ends!)

  • Added new maps
    • boss_jevil_demo11
    • cp_cathedral_b1b
    • koth_frostmoon_event_rc2b
    • pkmn_mountsilver_b1
    • surf_surf
    • surf_quack_v2
    • szf_isaac_v2_1
    • tfdb_temple_v1
    • trade_festive_park
    • trade_sakura_a4
    • trade_stadium_a58
    • xmas_party_b5

  • Added new Playermodels
    • Ralsei (Received from DFS quests, for Scout only)
    • DJ Grooves (Received from DFS quests, for Spy only)
    • Conductor (Received from DFS quests, for Demoman only)
    • Froppy (Gold and above only, for Scout only)
    • Isabelle v2 (Free for all, for Heavy only)
    • Dark Isabelle (Received from DFS quests, for Heavy only)
    • Retrobelle (Received from DFS quests, for Heavy only)

  • Added a new VIP and above only command
    • /vehicle, use this command to spawn a vehicle that can be used by everyone to drive and roam around the map!

  • We've also removed maps that were the most voted by you from the map removal polls, here is a list of all of them so far:
    • db_volcano_a3
    • dm_House_of_Fun_fix
    • dr_bank_v9
    • koth_tf2craps_b1
    • pd_bitconnect_a5
    • slender_baldi_education_v2
    • supernatural_castle_v6a
    • surf_10x_reload_tf2
    • surf_rebound_v1
    • surf_toast_llf
    • tdm_ricochet_fortress_b3
    • trade_beach_v3_a1
    • trade_kfbd_nightclub_final
    • trade_spookyville_v6
    • vsh_dr_crash_bandicoot_v6

  • Added in new Festive themed joinsounds!

  • Added tons of new noisemaker sounds and minigame words/text

  • You can now vote to extend the map by 15 minutes at the end of the map. (Only once per map)

  • You now get XP boosts every 30 minutes instead of an hour

  • The DFS Discord has seen a few improvements, such as removing obsolete channels. If you haven't joined, make sure to join it right here! https://dfs.tf/discord

  • We have also increased the map vote cooldown from a total of 10 maps to 15 maps so the same maps aren't played over and over again often.

  • Added Community Lava Cookie and Community Energy Powder to the list of Community Stone items

  • Total rounds on MicroTF2 have been reduced from 8 to 6!

  • Fixed the Rules popup kicking players from the server in some rare cases, you will no longer get kicked for not closing the rules popup.

  • Rules menu no longer re-display on each map change and will only appear once ever.

  • Updated trade_templeofdonger to the latest version

  • Optimized the servers for performance boosts


    DFS Plugin Updates!
    • New Campaign: Winter Festivities!
      • Campaign Pass can be bought in the Guild Store as usual.
      • Updated Campaigns to no longer have an "Active Mission" state. All Missions can be completed at the same time!
    • Updated Quest System!
      • Reworked Tier System:
        • Players are now only eligible to have access to one tier only. If you accept a new Quest, the tier will be matched with your current Rank's tier.
        • Already existing Quests won't change their tier nor their associated requirements & rewards, if the player reached a new tier.
        • Removed Tier 1-4 sections from the Quest Board, and replaced with a single "Daily Quest" section.
        • Tier 2+ Quests were reset as a drawback. We apologize for the inconvenience.
      • Mercenary Point (MEP) rewards have been greatly increased as a compensation for the changes above and to make leveling easier.
      • Added a /campaign and a /mission(s) command shortcut.
      • Updated Quest Menu Interface, including but not only:
        • New UI look.
        • The actual amount of Bloodcoins earned from each Quest is now displayed properly.
        • Removed the "Accept new Quest" and "Reroll Quest" buttons from the Quest Infos. These options now require manual input to prevent accidential reroll.
      • Added and updated Quests:
        • Renamed "First-Aid" to "Heal" Quest.
        • Renamed "Damage" to "Hard Hitter" Quest.
        • Added a new "First-Aid" Quest, which requires 1000 heal points done per life.
        • Added a new "Damage" Quest, which counts the total amount of damage dealt.
        • Added a new "Defense" Quest, which counts the total amount of damage absorbed.
        • Added a new "Victory" Quest, which counts the total amount of rounds won.
      • Updated Low-Health condition to be below 15% instead of 10% health.
      • Damage Quests no longer count excessive damage that goes over the target's health.
    • Added 5 new Skin Modules to be used with the Model Manager: Retro Isabelle, Dark Isabelle, Ralsei, Conductor & DJ Grooves! Unlocked from the new Campaign.
    • Added a new winter-exclusive Deatheffect module: Snowburst! Unlocked from the new Campaign.
    • The AuctionHouse is now available to every member of the Mercenary Guild!
      • The Rank 10 requirement is now only required if people want to sell items. Browsing and buying is available to Rank 1 members.
    • Added new words to the random minigames.
    • Added new noisemaker & megaphone sounds.
    • Replaced Pet Effects obtained from Pods with Christmas variants during the event.
    • Fixed Randomizer vote working in Zombie Fortress.

  • Stadium was updated to B3F!
    • Winter Holidays are back! Bringing a snow-filled theme, along with Mystery Gifts that replace Credit Collectibles.
    • Disabled rtd usage during the Boss Survival Battle.
    • Fixed server freezing for a couple seconds on round start.
    • Fixed Snatcher sometimes skipping stages during battle.
    • Fixed certain sound files being corrupted if the sound.cache wasn't cleared manually after the recent map update.


  • https://dfs.tf/ has been updated with several new features! Including:
    • The website is struck by a snowstorm! Until February 1st, the website will display falling, non-intrusive snow, which moves with your mouse cursor.
    • Added daily credits, when visiting the website every 24 hours you will receive a sum of credits for use inside our servers!
      • Gold Members and VIPs will receive more credits from website dailies.
    • Profile pages now display Blood Coins / Mercenary Guild Rank, if applicable.
    • Profile pages' layout has been modified to streamline specific elements.
    • Added the "Major Updates" (named Updates) section, in there you can see all of the past big updates that have been released on DFS if you are interested in knowing about them / want to read about them again on any given time.
    • The previous instance of the Updates section has been renamed to "Announcements", in there you can see a few of the past announcements posted on our Steam group page.
    • When logging in with Steam, your login will last up to 20 days. Do note that (automatically) cleaning cookies / running incognito mode will reset your login session.
    • Moved "Donate" section to the right of the navigation bar.
    • Events will no longer show up in the "Announcements" section.
    • Added a notification system to the website, these will be displayed on the top right of the website just below the navigation bar.
    • Profile data is now refreshed at a shorter interval.

  • Super Zombie Fortress has been updated
    • Added screen overlay effect for when standing in a Scout's goo ball.
    • Adjusted morale formula to give more morale if the killer has low amounts of morale.
    • Survivors will now always receive a minimum of 3 morale for each kill.
    • Adjusted HUD position of morale.
    • As a Survivor, you can now see your movement speed.
      • This is added to the same part of the HUD which displays weapon cooldowns.
    • Adjusted HUD position of weapon cooldowns.
    • Increased the possible minimum amount the Infected's damage can decrease to.
    • Damage calculations will treat control point captures as less of an incremental factor towards total Infected damage scale.
    • Increased fall-off in Infected's damage when a Survivor dies.
    • Tweaked and added additional conditions/situations in which Frenzy will occur.
      • Frenzy is the term used for 'Zombie Rage', which gives Infected instant respawn.
    • As an Infected, you will now receive DFS credits for every kill.
    • As an Infected, you will now see text in the middle of your screen to indicate you have become a Special Infected.
    • Increased the chance for an Infected assisting in a kill to become a Special Infected from 20% to 33%.
    • Added visual imagery to acknowledge good performance.
    • This currently exists just for Infected kills.

    Big thanks to GreenSwede, Light08, Neppu Tennouboshi, konkey, Macwithavengence, ThatAverageJoe, Limeball, Sasch, Benoist for helping out with the update!

    Merry Christmas and a Happy New Year to all of you!

    Have fun!

DFS Development Update - Winter Update and Beyond
10-12-2018 20:15

Hello everyone! Lets talk a little bit about what we've been up to and what we have been working on!

When we asked for feedback a little while ago, something a lot of you had to say is that you'd like better communication from us, so today we're giving you a taste of some of what we're working on for DFS' Winter update.

We have quite a bit to cover, such as stuff we're working on for Winter and beyond, and your feedback on these ideas and suggestions for future updates is very welcome.
Please keep in mind that things may be subject to change and exact details will be light so we don't spoil the surprises - wouldn't want to find out what presents you got before you've even unwrapped them, after all!

Winter:
  • ThatAverageJoe has been hard at work making more content and we'll have a trio of fantasic new playermodels coming your way! One of which has been taking the internet by storm lately, so look forward to finding out who's joining the servers in the Model Manager!
  • A lot of new additions to Noisemaker sounds and minigame words that you'll surely get a kick out of.
  • After looking at your feedback, we're making some changes to the settings for maps and map cooldowns on the servers. You'll know what these changes are when they're set in stone and the update releases, but we hope they'll make the map selections less stale and more varied!
  • Macwithavengence is looking for suggestions on pet ideas for the Winter update, so if you have a pet idea you'd like to see on the server this Christmas, head over to http://dfs.boards.net/thread/1636/suggest-ideas-christmas-2018-update to learn more!
  • What Christmas event would be complete without a special event created by our event expert Cray? We have a special event that's not your run of the mill DFS event, but something in the vein of a true holiday event that keeps on giving!
  • Sasch has been working on the DFS website to add new features and pages into it, you will soon be able to receive daily credit bonuses for visiting the website everyday!
  • Stadium will be receiving a wintry makeoever that you'll be able to check out during the seasonal event!
  • And biggest of all, a new gamemode is coming to DFS! It's an absolute classic among TF2 custom modes and something that you and some of us too, have been asking for for quite some time. Just adding it wouldn't be enough; we'll be including our own custom content and rewards into this mode to make it an even bigger and better addition to the servers!

Spring:
  • Our web developer Sasch has been reworking the website itself, adding all sorts of additions and changes that help make DFS a more unique and fleshed out place. Expect to see additions which will tie our website together with our game servers for future updates.
  • A new type of video series; similar to Meet The Random Fortress, showcasing all the silly and wacky events DFS is well known for.
  • New Gamemodes! We have big plans for DFS in terms of gamemodes in 2019, and we're going to make sure they're as unique as possible to avoid them getting stale.
  • Additions to our new gamemode released in the Winter 2018 update.
  • More communication (Little updates that share with you all what we're up to and the goings-on of the servers as a whole).
  • Expect even more updates and events to come by as well!

We're hard at work on this next update, making sure to make this Christmas a magical one that you can enjoy on our servers! Not only that, but we're dedicated to having better communication with you all to make sure you all are kept up to date on what we're doing right now and what we're thinking of doing in the future.

To make this update a bit more interactive with you all, we'd like to remind you that you can use our github or the forums to make suggestions and talk about things you want to see on DFS, such as plugins, gamemodes, maps or other additions.
Every user's opinion is considered; we want to deliver updates that you want and your suggestions and feedback really helps us know what you want.

We have several forum threads and a GitHub available for you to share your ideas with us, give feedback, highlight bugs or other issues and to suggest content to be added onto the servers, so if you have an idea, we'd love to hear it!
https://github.com/DFS-Servers/BugReportsAndSuggestions/issues
http://dfs.boards.net/board/1/suggestions-bug-reports

If you aren't aware already, we have a DFS Discord server where you can chat with the DFS members and staff, and we welcome suggestions here too! Here's a link to it if you're interested: https://dfs.tf/discord

We have also recently announced a round of map removal polls and a downloadable map pack to save you having to download the maps when you're on the servers, do have a look if you haven't already: https://steamcommunity.com/groups/Dispenz0rsFunServer#announcements/detail/1696065368039632943


That about wraps up what we can share with you for now! We hope you're looking forward to our upcoming Winter update, and hopefully this'll get you all as excited as we are!

- Dispenz0r and the DFS Team.

Map Removal Poll + DFS Map Pack
03-12-2018 17:00

Hey everyone, we're having a map removal poll to clear up our maplist a little.

Please try to vote for the maps that you feel like are low quality or not fun to play on. Please avoid voting for all maps of a custom gamemode at once, these votes will not count as we're not going to be removing whole gamemodes from the servers.



We've also released a map pack for those who're having trouble downloading maps from DFS, the download link can be found here: http://dfs.boards.net/thread/1671/dfs-content-pack

A quick little reminder that staff applications are now always open on DFS. If you're interested in applying, click here to learn more![dfs.boards.net]

Server Update (27/11/18)
27-11-2018 01:45

  • Updated the Hat Kid playermodels with new features!
  • Resize menu now goes up to 3.0 in size instead of 2.0
  • Added a Day 100 milestone reward
  • Added a new Quest: Collectibles Quest
  • Added a new Achievement related to the new Boss Battle feature on Stadium!
  • Hat Kid Skin & Rainbow Paintbrush, Spectral Flame Upgrade, Squash Rockets Upgrade, Sentry Quad-Pumpkins Upgrade and Gourd Grenades Upgrade are now tradable!
  • Halloween Pet Effects are no longer obtainable for this year
  • Community Stone level requirement is now 50 instead of 100

  • Stadium is now updated to version B3E!
    • Removed the Halloween theme from Stadium
    • Added Boss Battle feature!
      • Use various keys to open the gate to an unknown location and survive the upcoming Boss Battle!
        ( As of now, only the Shadow Key is available, with more to come in the future! )
      • Updated Snatcher bossfight & stage with improvements, including a proper Health Bar!
      • Minion phases now scale towards the amount of living participants, rather than total participants.
      • Added a 5 minute cooldown before a key can be used once a round starts.
      • Players regenerate health and ammo now upon entering the Boss Battle.
      • Lowered boss health slightly.
      • Fixed and added more anti-cheat mechanics.
    • Added new music to the apartments.
    • Increased the height of certain rooms where people get teleported to, in order to avoid being stuck on rare occassions.
    • Fixed various minor aesthetic issues.
    • Fixed rotating bumper car models in spawn causing issues after some time, resulting in unexpected behaviors.
    • Fixed players being able to block the lift in the Shadow Realm.
    • Fixed an incorrect sound codec for the Construction Zone & Boss Battle Arena theme, causing disturbed noises in them.
    • Fixed collectibles spawntimer not resetting when resetting the map itself, resulting in multiple ones spawning at once.

  • Disabled abusable RTD effects that can bypass Allowance and Friendly mode[github.com]
  • Fixed player attributes not being reset when going from STT to normal gameplay[github.com]
  • Fixed server switching off to random maps at the end of the map on SF2 and SZF gamemodes[github.com]
  • Fixed koth_gravelstone_event not teleporting to Hell on round end[github.com]
  • Fixed a bug regarding trading modules
  • Updated Sourcemod, optimized the servers and cleared out unused server files

    Have fun everyone!