Server Update + Major Bug Fixes (05/05/20)
May 4th, 2020 at 10:00pm • 2 min read
- Added new maps
- Added new playermodels + playermodel changes
- Deformed Heavy (Gold, Heavy)
- Black Mesa Scientist (All-Class) is now a public model available to everyone
- Yeti (All-Class) is now a public model available to everyone
- Added new bonemerge model
- Fixed a critical bug where users would keep receiving duplicate drops. DFS drops have been properly re-enabled!
- Added day 600 and 650 login rewards
- Added one new secret joinsound
- Added new DFS minigame words
- Updated RTD
- Now works alongside DFS Allowance plugin
- Re-enabled disabled effects which will no longer cause damage in Allowance/Friendly mode
- Deadly Voice
- Fire Timebomb
- Fire Breath
- Hat Throw
- Pumpkin Trail
- A Call Beyond
- Reduced cooldown from 200 to 180 seconds
- Snatcher boss fight has now been fixed and works properly, which means players should no longer experience any sort of unexpected lag during the fight.
- Fixed boss portals in tm_stadium not working.
- Updated maps
- Updated szf_turtle_defense_v1a to szf_turtle_defense_v1b
- Updated vsh_chimeralabs_v6 to vsh_chimeralabs_v7
- Updated vsh_stargate_a2 to vsh_stargate_fix
- Fixed Darkbelle playermodel not having any textures
- Map votes will now be displayed in chat and hintbox
- Minor VSH, SZF, Instagib, Randomizer and MicroTF2 gamemode updates
- Added a secret staff-only command
- Fixed users not being able to use Rock, Paper, Scissors taunt in VSH
- Fixed Instagib not unloading after map change
- Fixed pass_district not being recognized as a competitive map
- Fixed Randomizer not working properly
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As of this announcement, we're hosting yet another giveaway of free Gold and VIP membership vouchers! Feel free to join our Discord server to be able to enter the raffles!